Multi-Chest System
Players are no longer limited to one ender chest. Each player can own several, managed through an in-game menu.
Chest List Menu
Run /eclist, or hold shift while right-clicking an ender chest, to open a menu listing every chest the player owns, each showing its slot count. An Edit mode checkbox switches what clicking a chest does: off by default, a chest opens straight away; tick it and clicking a chest opens its management screen where players can rename it, give it a custom icon, or set it as their main. The checkbox toggles in place without reopening the menu.
Main Chest
With several chests, a player can pick one as their main, the one opened directly by /ec and by right-clicking an ender chest. Until a main is chosen, those open the management menu instead. A new chest is never made main automatically; players set it from the menu (and can always reach the menu with /eclist).
One exception: while a player has a temporary chest holding spilled items (for example after a resize or a revoked rank chest), opening the ender chest always shows the menu, even with a main set. This makes sure the spilled items are seen. Once the player empties the temporary chest, it disappears and the main chest opens directly again.
Customize Each Chest
Personalize a chest from the in-game menu, no commands needed:
- Rename: give it a display name, with optional colours
- Choose an icon: pick any item to show in the list
- Sort: merge stacks and reorder by type in one click
Each one can be switched off server-wide in the features section under enderchest in config.yml. See Configuration.
Admin Management
Admins can add, resize, and delete chests for any player with /ee add, /ee resize, and /ee delete. Deleting a player's main chest leaves them with no main until they pick a new one from the menu.
Permission-Granted Chests
Hand out chests by rank instead of by command. The permission enhancedechest.additional_amount.<count>.slot.<size> grants that many chests at that size. Multiple nodes stack, grants sync on open, and removing a node removes those chests, moving any items to a temporary chest the player can take them back from. The player's base chest is always kept. See the Permission Chests page.
View Other Players' Chests
With /ee view <player> an admin opens a player's chest, online or offline, in the same management menu the owner sees. One chest opens its menu directly; with several, a picker lets you choose. Grant admin.view for a read-only look, add admin.edit to take/add items and to rename, re-icon, or sort the chest, and add admin.clear for a Clear chest button (with a confirmation) that empties it.
